Saturday, October 29, 2011

Game Summary Arkham City: Batman

By Kiri Holmes


It's 2011, a year which has been remarked to be "The era of gamers" where there have been dozens of releases of great games, and as a result, our empty wallets. After gamers have witnessed the trailer a few months back, the time has finally for gamers to grab their hands onto a most anticipated game, Batman: Arkham city, a continuation of the game Arkham Asylum.



The story is based on what happens one year after Joker's attempt to corrupt Arkham Asylum. Claiming that he himself stopped joker, the warden of Arkham Asylum, Quincy Sharp was nominated as the Mayor of Gotham. After Sharp started feeling the prison going out of control, he had to shut down the facility and proceeded to convert a large area of slums in Gotham into a large prison to transfer the criminals into. Sharp put Hugo Strange, a villain in charge of the prison, who starts taking advantage of Sharp. As always, Joker returns with his evil jokes, still wounded from the battle in Arkham Asylum with Batman, and trying to find an antidote to cure himself.

You all may have heard of the developers talking about the new playable character, catwoman, the little thief in the batman series, whom you may have observed made captive by Two-Face in the trailer. The developers have mentioned that we will certainly enjoy playing as catwoman, with her new, high speed combat animations. But, some people still live in the fear that other characters will soon steal away batman's part in BATMAN itself. Already having thought about this, Rocksteady have made it a point, to have an option whether or not to play as catwoman. But I'd just say that there is no harm in trying her out.

Now, coming to the villains, they have not been ignored one bit either. The dialogue delivery and the selection for the voice overs seem just as much as perfect as the TV series we used to watch. Every fight includes great kicking and punching with interactive mini games. Some battles do require you to glare at like a difficult math problem, but in the end, the sigh of relief you can have after finishing that part of it is unbeatable. The game allows you to take full control of the environment. You can jump through glass windows, or cut down a chandelier.

No matter how it's going to turn out, we all can be sure to expect more punches in the face, more of our favourite villains and best of all, more of our beloved Batman, who is going to be your wingman to give the enemies a black eye.




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