Tuesday, June 5, 2012

How has an animator's job changed over the years?

By Charles A Banton


Animation has been one of the most important developments in the entertainment industry as it has given animators the ability to bring almost anything to life. Using different techniques of animations the animators can make simple inanimate objects, drawings and photographs appear like movement is occurring and with technological advances it has become more and more convincing too. These advances have also required animators to change what they do in their job.

When wide scale animation first started the animators would have to draw each image in the sequence and trace them to alter small details. This was the only way to get consistency in the images and create the illusion of small movements but it was extremely long and complicated. Each of the images also had to be traced again on to acetate so that it could be coloured and this was only a very small part of the process. Today's methods are much faster but animators now need excellent computer skills.

Computers have become an essential part of animation today and so animators all know how to use various computer programmes specifically designed for creating animations. Stop motion animation was used to create videos in 3D when animators would create things out of clay. This allowed them to move parts of the models by tiny amounts to make the movements on screen seem very smooth. All of this can now be done by computer and clay models are no longer used by animators in higher budget productions.

The initial computer animation methods allowed 2D animations using bitmap and vector images. Although this method was much faster for animators it encouraged the creation of more elaborate animations. It didn't take long after the introduction of 2D animation for 3D to be developed on computers.

3D animation is a huge and profitable industry today and has been used to create some of the most successful films. Animators still spend long amounts of time working on animations but they now spend them on a computer instead of sketching and tracing. Although it is faster to create animations now, they have become much more detailed which has again increased the process length.




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